6/10/2023 0 Comments Infinite tanks pc gameplay![]() ![]() I will point out enough Spartan cores to have 1 grapple upgrade, as well as maxed out shields and thrusters with a few cores to spare. I will point out how to bypass certain sections if I feel like it's easy enough to not be more hassle than it's worth. This walkthrough will be focusing on combat and bypassing thereof, when applicable. They're also very weak and die easily so don't feel like you HAVE to be close to them at all times. It might sound counter-intuitive at first but it's therefore safer to be close to them. When you're close to them they won't shoot at you. This also makes them more dangerous to approach to melee them for shields. This deals significant damage and they're quite accurate with them. Jackals with Yellow shields will always carry a Mangler. You can sometimes work around this by smacking a Grunt to briefly stun him, and waiting a very small amount of time before finishing him off in the hopes that the 'Disruptor effect' has worn off allowing your shields to recharge. This weapon can be quite troublesome to deal with on LASO as its damage-over-time effect will cancel out a shield recharge after you melee an enemy. You should do this immediately at the start of EVERY level.Īll Grunts will use the Disruptor. To switch to Dynamo grenades, press -> or press your "next grenade" keybind twice when on Mouse and Keyboard. Throughout the playthrough, whenever I say "Grenade", I will be referring to Dynamo grenades. The Dynamo grenade will be the only grenade type you should ever use in this playthrough. Although this isn't always the best option as this can alert enemies who might not be aware of your presence yet. You will easily be able to hear whether you're holding your sword, or your other weapon. When you pick it back up this is obviously what you're holding. ![]() Hold your Switch weapon button to drop your weapon on the floor.It's important to know what you're holding so here are a few ways to figure out which weapon you're holding: If you don't do this, you can be set back incredibly far when you die.īecause of the Blind skull, you can't see which weapon you have out. On LASO it means you should focus on killing the last enemy of every encounter with a melee attack to ensure you have full shields. Normally this wouldn't be noticeable, because your shields would recharge automatically. In Halo Infinite, it currently seems to be impossible to get a checkpoint when your energy shields are not fully charged. I pointed out earlier that you will mostly have regular checkpoints. Effectively you're only dealing with 6 Skulls that actually make it harder than Legendary. Cowbell is used to your advantage, Grunt Birthday Party and IWHBYD also do not really affect gameplay, and Fog is completely irrelevant because of Blind. In this game, it does mean that the Famine skull is irrelevant. You might have noticed that Famine and Bandana are very contradictory: Half ammo, but infinite ammo? In other Halo games, Bandana was not required/allowed in LASO. Bandana: Infinite Ammo, grenades, and no equipment cooldown.IWHBYD: Rare dialogue becomes common and vice versa.Grunt Birthday Party: Grunt headshot causes explosions of confetti (does not do any damage).Cowbell: Acceleration caused by explosions is significantly increased.Blind: No HUD (Nothing at all, no weapon, ammo counter, crosshair, health/shields, objective markers.).Mythic: Increases health of all enemies. ![]()
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